Showing posts with label Stargate SG-1. Show all posts
Showing posts with label Stargate SG-1. Show all posts

Tuesday, June 7, 2011

Stargate SG-1 - 10.10 The Quest, Part 1

Daniel and the team determine the next clue in the search for Merlin's weapon against the Ascended and they enter a race to find it against multiple factions.

Eight out of ten.

Monday, June 6, 2011

Stargate SG-1 - 1.22 Within the Serpent's Grasp

SG-1 go to visit a Goa'uld stronghold to prevent a devastating attack after the order to shut down the Stargate project and bury the gate.


Seven Stargates out of ten.

Stargate SG-1 - 10.09 Company of Thieves

SG-1 must rely on Vala to provide transportation to investigate the condition of Odyssey after it is lured to a minefield with Colonel Carter aboard.

I sort of lost track of the episode half way through and was rather confused by Daniel being in command of the Odyssey's bridge towards the end.

Seven out of ten.

Monday, April 4, 2011

Stargate SG-1 - 8.06 Avatar

Teal'c becomes trapped in a training scenario simulation chair.

I got bored of the repeated scenario by the second time through.

Six out of ten.

Thursday, February 24, 2011

Stargate SG-1 - 6.22 Full Circle

Daniel warns O'Neill of an impending attack by Anubis on Abydos, to find the eye of Ra.

The end was a bit of a let down, but otherwise a good episode. I just hope Daniel is back next season.

Eight out of ten.

Stargate SG-1 - 6.21 Prophecy

Jonas starts to see flashes of the future.

Seven out of ten.

Stargate SG-1 - 1.21 Politics

A Senator visits the facility with the intent on closing the Stargate project.

It was Senator Kinsey,chairman of appropriations committee.

There was lots of arguing around tables and use of clips from old episodes which could be helpful to someone who missed the first few episodes, but rather boring to watch, It was a long  set up for a season finale, especially when I believed from the start that the senator would change his mind, via something happening. Basically low budget filler.


Six  out of ten.

Stargate SG-1 - 1.20 There but for the Grace of God

Daniel ends up on alternate Earth where he refused to joined SG-1 and the Earth is under attack by the Goa'uld.

Sam and Jack were engaged in the alternate environment. The mirror device's resemble to the gateway in Star Trek's "The City on the edge of Forever" seems more than coincidental. The writers may have over-used the ability to kill series regulars in the alternate reality, as this one turned into a bloodbath.

Eight  out of ten.

Friday, September 3, 2010

Stargate SG-1 - 1.19 Tin Man

After returning from an advanced world whose lone survivor claims to have made them "better", the team discovers that their consciousnesses have apparently apparently been transferred to robotic bodies.

The not so surprising resolution of them having been copied, not transferred, leaves the sticky question of what happened to copies of O'Neill, Sam and Daniel once the originals left. O'Neil spends most of the episode annoyed which isn't as entertaining as the writer intended.

Six stargates out of ten.

Stargate SG-1 - 1.18 Solitudes

Carter ends up stranded on an icy world with an injured O'Neill after a gate malfunction.

Really liked that it turned out to be an abandoned, older gate on Earth in Antarctica. It would have been rather ironic for them to die stranded there, only to be discovered years later after global warming had made Antarctica more accessible.

Can a helicopter actually function in Antarctic conditions?

I actually rather liked this episode.

Seven Stargates out of ten

Wednesday, September 1, 2010

Stargate SG-1 - 1.17 Enigma

I rather liked this episode. I found the rescue of survivors of an advanced human civilization, that may have skipped the dark ages, an interesting idea.

Eight Stargates out of ten.

Stargate SG-1 - 1.16 Cor'ai

This is my first time through this series and I just started with the previous episode. The episode offered an interesting opportunity to see the differences in perspectives, approaches and problem solving techniques between Daniel, O'Neill and Sam. I have yet to see an episode that would have hooked me as a viewer.

Six Stargates out of ten.